![]() ![]() This occurred 3995 times during the season. The second most common type of turnover is the Lost Ball, yet another live ball turnover. This type of turnover is a live ball turnover and has occurred 7570 times throughout the season. The most common type of turnover is the Bad Pass. Most Common Turnover Types: Live Ball Turnovers That breaks down to 14-15 turnovers per team per game. That sounds like a lot, however, there has been a total of 734 games played for an average of 29 turnovers a game. TurnoversĪs of this morning (27 January 2019) there have been 21,280 turnovers. In this post, we look at the distribution of turnovers, describe some of the lesser known types, and then take a look at a select few players with respect to their distributions of turnovers. In our quest to break down turnovers, we found some much lesser known turnover types. Despite this philosophy, we have seen that all turnovers are not created equal, as loose ball turnovers can lead to fast breaks much more often than an offensive foul turnover, or a “kick-the-ball-20-rows-deep” turnover. ![]() ![]() I hadn’t thought of “points per possession” as a high school kid. Due to this, my clunky version of computing adjusted field goal percentage back in 1997 would divide by FGA + TOV. They serve the same purpose as no points are scored while the ball falls back into the opponent’s possession. But what about other types of statistical categories?įor instance, how well does a player protect the ball? I pick this category because I’ve had a long belief that a turnover is as bad as a missed field goal attempt with a defensive rebound. Almost all of these shot types are understandable. These are a few examples of all the varying types of shot types. From there, we have recently tended to discuss the differences between Klay Thompson and his Catch-and-Shoot abilities, James Harden and his Stepback, and Giannis Antetokounmpo’s dunking prowess. The most common break down we see is the shot type for a field goal attempt. If major bench eruption (fight), Two scoretable people to look right, Two scoretable people to look left.When we break down different types of actions on the court, we tend to look at play-by-play as a guide to understanding the play types. New Scoretable Rules – 24 Second v 14 Second ResetĬancellation of equal penalties against both teams (eg, tech foul for each team)Ĭommunication – ‘Sub Red please’, ‘Time out Blue’ Say “Shot clock finished” at end of quarter.Say “Holding on …(number of seconds)” in every ‘hold’ situation.If in doubt, hold, look at time displayed, check with Chairperson.Hold on double foul/special situations and if a team is in control of the ball no reset, if no team in control of the ball check possession arrow.Injury (Offensive – hold, Defensive – reset).Floor wipe (Referee stoppage – reset, Player request – hold, let ref decide).‘Ball in/off the hand’ to reply to Chairperson if questioned about whether a shot will count.After the ball hits the ring attempting to score – reset, hold, wait for possession, then start.If there is a change of possession which is a new control of the ball reset the shot clock to 24 seconds.On a throw-in, shot clock starts on touch by any player.Beginning of all other quarters & extra time: shot clock starts as soon as it is touched by any player on court.Beginning of the game: shot clock starts on possession.Discuss calling procedure with Visuals Operator/Timer.Check equipment – holding, resets, buzzer. ![]()
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